![]() ![]() #Nups patcher system.outofmemoryexception code# I have an application running on a cluster that's constantly throwing an OutOfMemoryException with the following message 'Unable to serialize the session state. Worst-case scenario, I can add intrusive texture sniffing to SpriteMaster which will aggressively prune textures, caching their data somewhere on the filesystem cache, and 'reloading' them if a mod/user tries to access them, bypassing the Disposed exception. Please note that non-serializable objects or MarshalByRef objects are not permitted when session state mode is 'StateServer' or 'SQLServer'. The reason I specify that I am unsure if references are being held is that I am unsure if Texture2Ds can ever be collected by the garbage collector prior to being disposed. #Nups patcher system.outofmemoryexception code#.#Nups patcher system.outofmemoryexception mods#. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |